CSCI 417 Computer Animation Portfolio – Wyatt Townsend

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Project 1 | Solar System Animation | September 16, 2025

Tutorial Animation

Changes

I attached the camera to the sun to get its perspective. I realized that everyone tries to look away from the Sun instead of putting themselves in its shoes, and I think that is sad. Granted, in my animation, you cannot see the Earth from the Sun’s view.

I created a large sphere and used it as a skydome to emulate a starry background.

Photo credit: Photo by Francesco Ungaro

I gave the sun some simple shoes to really sell the idea of being in the Sun’s shoes. I imagine this like the story of Genesis, where Adam and Eve realized that they were unclothed and felt shame, so they tried to cover themselves like my Sun is doing.

Final (Modified) Animation

Project 2 | Treasure Chest Model | September 30, 2025

References

Model Images

Wireframe

Smooth surface

Textured

Animations

Wireframe Animation

Final Render

Sources

Plank PBR: https://polyhaven.com/a/raw_plank_wall

Metal PBR: https://freepbr.com/product/greasy-worn-pbr-metal-material-2/

Collection of Gold Coins: https://clipart-library.com/clipart/riLo8onqT.htm

Original Chest: https://www.nauticalcove.com/collections/pirate-treasure-chests/products/antiqued-riveted-treasure-chest?variant=44525546406053

Project 3 | Bouncy Ball Animation | October 16, 2025

Storyboard

Description

A UFO of sorts drops what appears to be a boulder from its bottom and the viewer watches as it hurls towards a beautiful marble tower. However, as it hits, it turns out this boulder is actually made of a gelatin-like material and hardly makes an impact, slightly pushing the tower into the ground.

Animation Principles

  1. Squash and Stretch

The ball appears to squash and stretch as it bounces, growing outwards as it shrinks upwards and vise-versa.

2. Arcs

The ball arcs when moving, going lower with each bounce to simulate realistic gravitational movement.

3. Slow In and Slow Out

The ball comes to a slow stop at the end of its movement to simulate friction.

More still images

Final Video